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Signed-off-by: Lev Rusanov <30170278+JDM170@users.noreply.github.com>
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5
.gitignore
vendored
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5
.gitignore
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.vs
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bin/
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obj/
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packages/
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*.csproj.user
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6
App.config
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App.config
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<?xml version="1.0" encoding="utf-8" ?>
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<configuration>
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<startup>
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<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.8" />
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</startup>
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</configuration>
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53
MouseSimulator.csproj
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53
MouseSimulator.csproj
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{2FB36A1D-BD2B-47D9-9699-4BD158A9048C}</ProjectGuid>
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<OutputType>Exe</OutputType>
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<RootNamespace>MouseSimulator</RootNamespace>
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<AssemblyName>MouseSimulator</AssemblyName>
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<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
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<Deterministic>true</Deterministic>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Data.DataSetExtensions" />
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<Reference Include="Microsoft.CSharp" />
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<Reference Include="System.Data" />
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<Reference Include="System.Net.Http" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Program.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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</ItemGroup>
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<ItemGroup>
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<None Include="App.config" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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</Project>
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25
MouseSimulator.sln
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MouseSimulator.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 17
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VisualStudioVersion = 17.13.35931.197 d17.13
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MouseSimulator", "MouseSimulator.csproj", "{2FB36A1D-BD2B-47D9-9699-4BD158A9048C}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{2FB36A1D-BD2B-47D9-9699-4BD158A9048C}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{2FB36A1D-BD2B-47D9-9699-4BD158A9048C}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{2FB36A1D-BD2B-47D9-9699-4BD158A9048C}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{2FB36A1D-BD2B-47D9-9699-4BD158A9048C}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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SolutionGuid = {1FE8367E-2F14-4F26-873F-D5093BAE851D}
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EndGlobalSection
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EndGlobal
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112
Program.cs
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Program.cs
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using System;
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using System.Runtime.InteropServices;
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using System.Threading;
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using static MouseSimulator.MouseSimulator;
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namespace MouseSimulator
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{
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public class MouseSimulator
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{
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// Импорт необходимых функций из user32.dll
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//[DllImport("user32.dll")]
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//private static extern void mouse_event(uint dwFlags, uint dx, uint dy, uint dwData, int dwExtraInfo);
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[DllImport("user32.dll")]
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private static extern bool GetCursorPos(out POINT lpPoint);
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[DllImport("user32.dll")]
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private static extern bool SetCursorPos(int x, int y);
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[StructLayout(LayoutKind.Sequential)]
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public struct POINT
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{
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public int X;
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public int Y;
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}
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// Константы для mouse_event
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/*
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private const uint MOUSEEVENTF_LEFTDOWN = 0x0002;
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private const uint MOUSEEVENTF_LEFTUP = 0x0004;
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private const uint MOUSEEVENTF_RIGHTDOWN = 0x0008;
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private const uint MOUSEEVENTF_RIGHTUP = 0x0010;
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private const uint MOUSEEVENTF_MIDDLEDOWN = 0x0020;
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private const uint MOUSEEVENTF_MIDDLEUP = 0x0040;
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private const uint MOUSEEVENTF_WHEEL = 0x0800;
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private const uint MOUSEEVENTF_HWHEEL = 0x01000;
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private const uint MOUSEEVENTF_MOVE = 0x0001;
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private const uint MOUSEEVENTF_ABSOLUTE = 0x8000;
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*/
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// Перемещение курсора
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public static void MoveTo(int x, int y)
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{
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SetCursorPos(x, y);
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}
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// Поулчение позиции курсора
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public static POINT GetPosition()
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{
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POINT point;
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if (GetCursorPos(out point))
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return point;
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return default;
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}
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/*
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// Левый клик
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public static void LeftClick()
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{
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mouse_event(MOUSEEVENTF_LEFTDOWN | MOUSEEVENTF_LEFTUP, 0, 0, 0, 0);
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}
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// Правый клик
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public static void RightClick()
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{
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mouse_event(MOUSEEVENTF_RIGHTDOWN | MOUSEEVENTF_RIGHTUP, 0, 0, 0, 0);
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}
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// Прокрутка колеса
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public static void MouseWheel(int delta)
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{
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mouse_event(MOUSEEVENTF_WHEEL, 0, 0, (uint)delta, 0);
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}
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// Горизонтальная прокрутка
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public static void MouseHWheel(int delta)
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{
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mouse_event(MOUSEEVENTF_HWHEEL, 0, 0, (uint)delta, 0);
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}
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*/
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}
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internal class Program
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{
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static void Main(string[] args)
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{
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Console.CancelKeyPress += (sender, eventArgs) => {
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Console.WriteLine("Сигнал выхода получен. Завершаем процесс...");
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Environment.Exit(0);
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};
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int stepToMove = 1;
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int[][] steps =
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{
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// x y
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new int[] { 0, -stepToMove },
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new int[] { 0, stepToMove },
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new int[] { stepToMove, 0 },
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new int[] { -stepToMove, 0 },
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};
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Console.WriteLine("Чтобы закрыть программу нажмите Ctrl + C");
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while (true)
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{
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foreach (int[] step in steps)
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{
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POINT currentPosition = GetPosition();
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MoveTo(currentPosition.X + step[0], currentPosition.Y + step[1]);
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Thread.Sleep(1000);
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}
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}
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}
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}
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}
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33
Properties/AssemblyInfo.cs
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33
Properties/AssemblyInfo.cs
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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// Общие сведения об этой сборке предоставляются следующим набором
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// набора атрибутов. Измените значения этих атрибутов для изменения сведений,
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// связанные с этой сборкой.
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[assembly: AssemblyTitle("MouseSimulator")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("")]
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[assembly: AssemblyProduct("MouseSimulator")]
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[assembly: AssemblyCopyright("Copyright © 2025")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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// Установка значения False для параметра ComVisible делает типы в этой сборке невидимыми
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// для компонентов COM. Если необходимо обратиться к типу в этой сборке через
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// из модели COM задайте для атрибута ComVisible этого типа значение true.
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[assembly: ComVisible(false)]
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// Следующий GUID представляет идентификатор typelib, если этот проект доступен из модели COM
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[assembly: Guid("2fb36a1d-bd2b-47d9-9699-4bd158a9048c")]
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// Сведения о версии сборки состоят из указанных ниже четырех значений:
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//
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// Основной номер версии
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// Дополнительный номер версии
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// Номер сборки
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// Номер редакции
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//
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[assembly: AssemblyVersion("1.0.0.0")]
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[assembly: AssemblyFileVersion("1.0.0.0")]
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