Files
SteamAchievementManager/SAM.API/Callback.cs
2019-05-24 13:48:09 -05:00

60 lines
1.8 KiB
C#

/* Copyright (c) 2019 Rick (rick 'at' gibbed 'dot' us)
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would
* be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not
* be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*/
using System;
using System.Runtime.InteropServices;
namespace SAM.API
{
public abstract class Callback : ICallback
{
public delegate void CallbackFunction(IntPtr param);
public event CallbackFunction OnRun;
public abstract int Id { get; }
public abstract bool IsServer { get; }
public void Run(IntPtr param)
{
this.OnRun(param);
}
}
public abstract class Callback<TParameter> : ICallback
where TParameter : struct
{
public delegate void CallbackFunction(TParameter arg);
public event CallbackFunction OnRun;
public abstract int Id { get; }
public abstract bool IsServer { get; }
public void Run(IntPtr pvParam)
{
var data = (TParameter)Marshal.PtrToStructure(pvParam, typeof(TParameter));
this.OnRun(data);
}
}
}