mirror of
https://github.com/JDM170/SteamAchievementManager
synced 2025-12-10 05:37:18 +07:00
57 lines
1.8 KiB
C#
57 lines
1.8 KiB
C#
/* Copyright (c) 2017 Rick (rick 'at' gibbed 'dot' us)
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would
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* be appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and must not
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* be misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source
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* distribution.
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*/
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using System;
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using System.Runtime.InteropServices;
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using System.Text;
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using SAM.API.Interfaces;
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namespace SAM.API.Wrappers
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{
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public class SteamApps001 : NativeWrapper<ISteamApps001>
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{
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#region GetAppData
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[UnmanagedFunctionPointer(CallingConvention.ThisCall)]
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private delegate int NativeGetAppData(
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IntPtr self,
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uint appId,
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string key,
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StringBuilder valueBuffer,
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int valueLength);
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public string GetAppData(uint appId, string key)
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{
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var sb = new StringBuilder();
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sb.EnsureCapacity(1024);
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int result = this.Call<int, NativeGetAppData>(
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this.Functions.GetAppData,
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this.ObjectAddress,
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appId,
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key,
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sb,
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sb.Capacity);
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return result == 0 ? null : sb.ToString();
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}
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#endregion
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}
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}
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