Files
SteamAchievementManager/SAM.API/Wrappers/SteamApps001.cs
2017-11-07 21:49:37 -06:00

57 lines
1.8 KiB
C#

/* Copyright (c) 2017 Rick (rick 'at' gibbed 'dot' us)
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would
* be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not
* be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*/
using System;
using System.Runtime.InteropServices;
using System.Text;
using SAM.API.Interfaces;
namespace SAM.API.Wrappers
{
public class SteamApps001 : NativeWrapper<ISteamApps001>
{
#region GetAppData
[UnmanagedFunctionPointer(CallingConvention.ThisCall)]
private delegate int NativeGetAppData(
IntPtr self,
uint appId,
string key,
StringBuilder valueBuffer,
int valueLength);
public string GetAppData(uint appId, string key)
{
var sb = new StringBuilder();
sb.EnsureCapacity(1024);
int result = this.Call<int, NativeGetAppData>(
this.Functions.GetAppData,
this.ObjectAddress,
appId,
key,
sb,
sb.Capacity);
return result == 0 ? null : sb.ToString();
}
#endregion
}
}