Files
SteamAchievementManager/SAM.Game/SAM.Game.csproj
2019-05-24 16:35:56 -05:00

49 lines
1.9 KiB
XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net40</TargetFramework>
<AssemblyTitle>Steam Achievement Manager</AssemblyTitle>
<Company>Gibbed</Company>
<Authors>Gibbed</Authors>
<Description>A manager for game achievements in Steam.</Description>
<Copyright>Copyright © Gibbed 2019</Copyright>
<AssemblyVersion>7.0.0.0</AssemblyVersion>
<FileVersion>7.0.0.0</FileVersion>
<RepositoryUrl>https://github.com/gibbed/SteamAchievementManager/</RepositoryUrl>
<RepositoryType>Git</RepositoryType>
<ApplicationIcon>Blank.ico</ApplicationIcon>
<ApplicationManifest>app.manifest</ApplicationManifest>
<Platforms>x86</Platforms>
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
<OutputPath>..\bin\</OutputPath>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
<OutputPath>..\upload\</OutputPath>
<UseVSHostingProcess>false</UseVSHostingProcess>
</PropertyGroup>
<ItemGroup>
<Reference Include="System.Windows.Forms" />
</ItemGroup>
<ItemGroup>
<Compile Update="DoubleBufferedListView.cs">
<SubType>Component</SubType>
</Compile>
<Compile Update="Manager.cs">
<SubType>Form</SubType>
</Compile>
<Compile Update="Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
<DesignTime>True</DesignTime>
</Compile>
<EmbeddedResource Update="Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\SAM.API\SAM.API.csproj" />
</ItemGroup>
</Project>