/* Copyright (c) 2019 Rick (rick 'at' gibbed 'dot' us) * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would * be appreciated but is not required. * * 2. Altered source versions must be plainly marked as such, and must not * be misrepresented as being the original software. * * 3. This notice may not be removed or altered from any source * distribution. */ namespace SAM.Game.Stats { internal class IntStatInfo : StatInfo { public int OriginalValue; public int IntValue; public override object Value { get { return this.IntValue; } set { var i = int.Parse((string)value, System.Globalization.CultureInfo.CurrentCulture); if ((this.Permission & 2) != 0 && this.IntValue != i) { throw new StatIsProtectedException(); } this.IntValue = i; } } public override bool IsModified { get { return this.IntValue != this.OriginalValue; } } } }