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https://github.com/JDM170/SteamAchievementManager
synced 2025-12-10 05:37:18 +07:00
Release steam pipes only if they exist
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@@ -91,10 +91,14 @@ namespace SAM.API
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~Client()
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~Client()
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{
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{
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if (this.SteamClient != null)
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if (this.SteamClient != null && this._Pipe > 0)
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{
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{
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this.SteamClient.ReleaseUser(this._Pipe, this._User);
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if (this._User > 0)
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this._User = 0;
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{
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this.SteamClient.ReleaseUser(this._Pipe, this._User);
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this._User = 0;
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}
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this.SteamClient.ReleaseSteamPipe(this._Pipe);
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this.SteamClient.ReleaseSteamPipe(this._Pipe);
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this._Pipe = 0;
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this._Pipe = 0;
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}
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}
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