From 66213562f12c3ccc505e33f0d82e9a4ee541a8cb Mon Sep 17 00:00:00 2001 From: gibbed Date: Fri, 24 Nov 2017 08:57:04 -0600 Subject: [PATCH] Bump SAM.Game to .NET4. --- SAM.Game/Properties/Resources.Designer.cs | 26 ++++++++++++++++++++++- SAM.Game/SAM.Game.csproj | 7 ++++-- SAM.Game/Stats/AchievementDefinition.cs | 5 +++++ SAM.Game/app.config | 3 +++ 4 files changed, 38 insertions(+), 3 deletions(-) create mode 100644 SAM.Game/app.config diff --git a/SAM.Game/Properties/Resources.Designer.cs b/SAM.Game/Properties/Resources.Designer.cs index 18c0c35..792be2f 100644 --- a/SAM.Game/Properties/Resources.Designer.cs +++ b/SAM.Game/Properties/Resources.Designer.cs @@ -1,7 +1,7 @@ //------------------------------------------------------------------------------ // // This code was generated by a tool. -// Runtime Version:4.0.30319.1 +// Runtime Version:4.0.30319.42000 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. @@ -60,6 +60,9 @@ namespace SAM.Game.Properties { } } + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// internal static System.Drawing.Bitmap Download { get { object obj = ResourceManager.GetObject("Download", resourceCulture); @@ -67,6 +70,9 @@ namespace SAM.Game.Properties { } } + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// internal static System.Drawing.Bitmap Invert { get { object obj = ResourceManager.GetObject("Invert", resourceCulture); @@ -74,6 +80,9 @@ namespace SAM.Game.Properties { } } + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// internal static System.Drawing.Bitmap Lock { get { object obj = ResourceManager.GetObject("Lock", resourceCulture); @@ -81,6 +90,9 @@ namespace SAM.Game.Properties { } } + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// internal static System.Drawing.Bitmap Refresh { get { object obj = ResourceManager.GetObject("Refresh", resourceCulture); @@ -88,6 +100,9 @@ namespace SAM.Game.Properties { } } + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// internal static System.Drawing.Bitmap Reset { get { object obj = ResourceManager.GetObject("Reset", resourceCulture); @@ -95,6 +110,9 @@ namespace SAM.Game.Properties { } } + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// internal static System.Drawing.Bitmap Sad { get { object obj = ResourceManager.GetObject("Sad", resourceCulture); @@ -102,6 +120,9 @@ namespace SAM.Game.Properties { } } + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// internal static System.Drawing.Bitmap Save { get { object obj = ResourceManager.GetObject("Save", resourceCulture); @@ -109,6 +130,9 @@ namespace SAM.Game.Properties { } } + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// internal static System.Drawing.Bitmap Unlock { get { object obj = ResourceManager.GetObject("Unlock", resourceCulture); diff --git a/SAM.Game/SAM.Game.csproj b/SAM.Game/SAM.Game.csproj index 2f59e93..15f0ca6 100644 --- a/SAM.Game/SAM.Game.csproj +++ b/SAM.Game/SAM.Game.csproj @@ -10,7 +10,7 @@ Properties SAM.Game SAM.Game - v3.5 + v4.0 512 Blank.ico publish\ @@ -28,6 +28,7 @@ false false true + true @@ -143,7 +144,9 @@ true - + + +