Фикс логики основной формы
Signed-off-by: Lev Rusanov <30170278+JDM170@users.noreply.github.com>
This commit is contained in:
11
MainForm.cs
11
MainForm.cs
@@ -19,10 +19,7 @@ namespace SaveWizard_rewritten
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public static extern int DecryptAndDecodeFile(string InputFile, string OutputFile);
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private Dictionary<TextBox, WindowText> items = null;
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private string opened_file_path, selected_game;
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private Dictionary<string, string> dlc = null;
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private Dictionary<string, bool> owns = null;
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public MainForm()
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@@ -98,17 +95,16 @@ namespace SaveWizard_rewritten
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string config_path = $"configs/{selected_game}/dlc.json";
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if (File.Exists(config_path))
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{
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dlc = JsonConvert.DeserializeObject<Dictionary<string, string>>(File.ReadAllText(config_path));
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Dictionary<string, string> dlc = JsonConvert.DeserializeObject<Dictionary<string, string>>(File.ReadAllText(config_path));
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owns = new Dictionary<string, bool>
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{
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{ "base", true }
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};
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List<string> companies = RegexHandler.GetArrayItems(RegexHandler.SearchLine("companies:"));
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foreach (var company in companies)
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foreach (var item in dlc)
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foreach (string company in companies)
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foreach (KeyValuePair<string, string> item in dlc)
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if (company.Contains(item.Value))
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owns[item.Key] = true;
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owns = null;
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}
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else
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MessageBox.Show($"'dlc.json' from '{selected_game}' have errors or not found, functionality has been limited", "Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
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@@ -124,7 +120,6 @@ namespace SaveWizard_rewritten
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opened_file_path = null;
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RegexHandler.FillLines(null);
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selected_game = null;
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dlc = null;
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owns = null;
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foreach (KeyValuePair<TextBox, WindowText> item in items)
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{
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