Remove unused module_choice

Signed-off-by: Lev Rusanov <30170278+JDM170@users.noreply.github.com>
This commit is contained in:
2023-10-23 15:20:13 +07:00
parent a2d4f84877
commit e21266970e
3 changed files with 0 additions and 162 deletions

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@@ -1 +0,0 @@
# initialize module 'choice'

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<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<author>JDM170</author>
<class>Choice</class>
<widget class="QDialog" name="Choice">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>490</width>
<height>130</height>
</rect>
</property>
<property name="minimumSize">
<size>
<width>490</width>
<height>130</height>
</size>
</property>
<property name="maximumSize">
<size>
<width>490</width>
<height>130</height>
</size>
</property>
<property name="windowTitle">
<string>Select game</string>
</property>
<widget class="QWidget" name="gridLayoutWidget">
<property name="geometry">
<rect>
<x>10</x>
<y>10</y>
<width>471</width>
<height>111</height>
</rect>
</property>
<layout class="QGridLayout" name="gridLayout">
<item row="1" column="1">
<widget class="QPushButton" name="ets2_button">
<property name="font">
<font>
<family>Times New Roman</family>
<pointsize>14</pointsize>
</font>
</property>
<property name="text">
<string>ETS2</string>
</property>
</widget>
</item>
<item row="1" column="0">
<widget class="QPushButton" name="ats_button">
<property name="font">
<font>
<family>Times New Roman</family>
<pointsize>14</pointsize>
</font>
</property>
<property name="text">
<string>ATS</string>
</property>
</widget>
</item>
<item row="0" column="0" colspan="2">
<widget class="QLabel" name="label">
<property name="font">
<font>
<family>Times New Roman</family>
<pointsize>18</pointsize>
</font>
</property>
<property name="text">
<string>Select the configs you want to use:</string>
</property>
<property name="alignment">
<set>Qt::AlignCenter</set>
</property>
</widget>
</item>
<item row="2" column="0" colspan="2">
<widget class="QLabel" name="label_2">
<property name="font">
<font>
<family>Times New Roman</family>
<pointsize>12</pointsize>
</font>
</property>
<property name="text">
<string>DON'T USE CONFIGS FROM ANOTHER GAME INTENTIONALLY,
YOU CAN DAMAGE THE GAME'S SAVE.</string>
</property>
<property name="alignment">
<set>Qt::AlignCenter</set>
</property>
</widget>
</item>
</layout>
</widget>
</widget>
<tabstops>
<tabstop>ats_button</tabstop>
<tabstop>ets2_button</tabstop>
</tabstops>
<resources/>
<connections/>
</ui>

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#!/usr/bin/python3
# -*- coding: utf-8 -*-
from PyQt5.QtCore import Qt
from PyQt5.QtWidgets import QDialog, QMessageBox
from ast import literal_eval
from os.path import isfile
from .form import Ui_Choice
from module_main.script import MainWindow
from module_parsing.script import check_remote_hashes, update_configs
from statics import update_config_name
class ChoiceWindow(QDialog, Ui_Choice):
def __init__(self, parent=None):
# Setup UI
QDialog.__init__(self, parent, flags=Qt.Window)
Ui_Choice.__init__(self)
self.ui = Ui_Choice()
self.ui.setupUi(self)
self.ui.ats_button.clicked.connect(self.button_clicked)
self.ui.ets2_button.clicked.connect(self.button_clicked)
remember_data = {"answer_updates": True, "update_on_start": False}
if isfile(update_config_name):
with open(update_config_name, "r") as f:
remember_data = literal_eval(f.read())
upd_list = check_remote_hashes()
if upd_list and len(upd_list) > 0:
if remember_data.get("update_on_start"):
update_configs(upd_list)
return
if remember_data.get("answer_updates"):
box = QMessageBox(QMessageBox.Information, "Info",
"Some configs have been updated. Do you want to update the local configs?")
box.addButton("Yes", QMessageBox.YesRole) # 0
box.addButton("Yes, remember that", QMessageBox.YesRole) # 1
box.addButton("No", QMessageBox.NoRole) # 2
box.addButton("No, remember that", QMessageBox.NoRole) # 3
update_configs(upd_list, box.exec())
def button_clicked(self):
sender = self.sender()
if sender == self.ui.ats_button:
selected = "ats"
elif sender == self.ui.ets2_button:
selected = "ets2"
else:
return
self.close()
win = MainWindow(selected)
win.exec()