Files
LibreELEC.tv/packages/addons/addon-depends/vdr/patches/vdr-10-upstream-fix-03-locking-channel-display.patch
2018-11-09 19:13:36 +01:00

90 lines
3.6 KiB
Diff

# Fixed locking the Channels list in cDisplayChannel, where the lock was still held
# when Flush() was called.
#
--- 1/menu.c 2018/04/28 12:09:45 5.1
+++ 1/menu.c 2018/05/06 09:30:11
@@ -4626,14 +4626,17 @@
cOsdProvider::OsdSizeChanged(osdState); // just to get the current state
positioner = NULL;
channel = NULL;
- LOCK_CHANNELS_READ;
- channel = Channels->GetByNumber(Number);
- lastPresent = lastFollowing = NULL;
- if (channel) {
- DisplayChannel();
- DisplayInfo();
+ {
+ LOCK_CHANNELS_READ;
+ channel = Channels->GetByNumber(Number);
+ lastPresent = lastFollowing = NULL;
+ if (channel) {
+ DisplayChannel();
+ DisplayInfo();
+ }
+ }
+ if (channel)
displayChannel->Flush();
- }
lastTime.Set();
}
@@ -4868,31 +4871,33 @@
}
};
if (positioner || !timeout || lastTime.Elapsed() < (uint64_t)(Setup.ChannelInfoTime * 1000)) {
- LOCK_CHANNELS_READ;
- if (Key == kNone && !number && group < 0 && !NewChannel && channel && channel->Number() != cDevice::CurrentChannel()) {
- // makes sure a channel switch through the SVDRP CHAN command is displayed
- channel = Channels->GetByNumber(cDevice::CurrentChannel());
- Refresh();
- lastTime.Set();
- }
- DisplayInfo();
- if (NewChannel) {
- SetTrackDescriptions(NewChannel->Number()); // to make them immediately visible in the channel display
- Channels->SwitchTo(NewChannel->Number());
- SetTrackDescriptions(NewChannel->Number()); // switching the channel has cleared them
- channel = NewChannel;
- }
- const cPositioner *Positioner = cDevice::ActualDevice()->Positioner();
- bool PositionerMoving = Positioner && Positioner->IsMoving();
- SetNeedsFastResponse(PositionerMoving);
- if (!PositionerMoving) {
- if (positioner)
- lastTime.Set(); // to keep the channel display up a few seconds after the target position has been reached
- Positioner = NULL;
- }
- if (Positioner || positioner) // making sure we call SetPositioner(NULL) if there is a switch from "with" to "without" positioner
- displayChannel->SetPositioner(Positioner);
- positioner = Positioner;
+ {
+ LOCK_CHANNELS_READ;
+ if (Key == kNone && !number && group < 0 && !NewChannel && channel && channel->Number() != cDevice::CurrentChannel()) {
+ // makes sure a channel switch through the SVDRP CHAN command is displayed
+ channel = Channels->GetByNumber(cDevice::CurrentChannel());
+ Refresh();
+ lastTime.Set();
+ }
+ DisplayInfo();
+ if (NewChannel) {
+ SetTrackDescriptions(NewChannel->Number()); // to make them immediately visible in the channel display
+ Channels->SwitchTo(NewChannel->Number());
+ SetTrackDescriptions(NewChannel->Number()); // switching the channel has cleared them
+ channel = NewChannel;
+ }
+ const cPositioner *Positioner = cDevice::ActualDevice()->Positioner();
+ bool PositionerMoving = Positioner && Positioner->IsMoving();
+ SetNeedsFastResponse(PositionerMoving);
+ if (!PositionerMoving) {
+ if (positioner)
+ lastTime.Set(); // to keep the channel display up a few seconds after the target position has been reached
+ Positioner = NULL;
+ }
+ if (Positioner || positioner) // making sure we call SetPositioner(NULL) if there is a switch from "with" to "without" positioner
+ displayChannel->SetPositioner(Positioner);
+ positioner = Positioner;
+ }
displayChannel->Flush();
return osContinue;
}