182 lines
5.8 KiB
C#
182 lines
5.8 KiB
C#
using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Reflection;
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using System.Text.RegularExpressions;
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using Newtonsoft.Json;
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class EpisodeRenamer
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{
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private class PatternConfig
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{
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public string Regex { get; set; }
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public int? Start { get; set; }
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public int? End { get; set; }
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public bool IgnoreCase { get; set; }
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}
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private class Config
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{
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public List<PatternConfig> Patterns { get; set; }
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public List<string> Extensions { get; set; }
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}
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private static List<Pattern> patterns;
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private static HashSet<string> extensions;
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private class Pattern
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{
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public Regex Regex { get; }
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public int? Start { get; }
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public int? End { get; }
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public Pattern(Regex regex, int? start, int? end)
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{
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Regex = regex;
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Start = start;
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End = end;
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}
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}
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static void Main()
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{
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Console.Title = Assembly.GetExecutingAssembly().GetCustomAttribute<AssemblyTitleAttribute>().Title;
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try
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{
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LoadConfiguration();
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}
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catch (Exception ex)
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{
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Console.WriteLine($"Ошибка загрузки конфигурации: {ex.Message}");
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Console.WriteLine("Программа будет завершена.");
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Console.ReadLine();
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return;
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}
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Console.CancelKeyPress += (sender, e) =>
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{
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Console.WriteLine("\nВыход из программы.");
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Environment.Exit(0);
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};
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Console.WriteLine("Чтобы оставить текущую директорию нажмите 'Enter'");
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Console.WriteLine("Чтобы выйти нажмите 'Ctrl + C'");
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while (true)
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{
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try
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{
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Console.Write("\nВведите путь до папки с эпизодами: ");
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string input = Console.ReadLine().Trim() ?? string.Empty;
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string folder = string.IsNullOrEmpty(input)
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? Directory.GetCurrentDirectory()
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: Path.GetFullPath(input);
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if (Directory.Exists(folder))
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{
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ProcessFolder(folder);
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}
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else
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{
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Console.WriteLine("Указанная папка не существует.");
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}
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}
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catch (Exception ex)
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{
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Console.WriteLine($"Ошибка: {ex.Message}");
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}
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}
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}
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private static void LoadConfiguration()
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{
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string configPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "config.json");
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if (!File.Exists(configPath))
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{
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throw new FileNotFoundException("Конфигурационный файл config.json не найден");
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}
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string json = File.ReadAllText(configPath);
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Config config = JsonConvert.DeserializeObject<Config>(json);
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// Загружаем расширения файлов
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extensions = new HashSet<string>(config.Extensions, StringComparer.OrdinalIgnoreCase);
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// Загружаем паттерны
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patterns = new List<Pattern>();
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foreach (PatternConfig patternConfig in config.Patterns)
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{
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RegexOptions options = patternConfig.IgnoreCase ? RegexOptions.IgnoreCase : RegexOptions.None;
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Regex regex = new Regex(patternConfig.Regex, options);
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patterns.Add(new Pattern(regex, patternConfig.Start, patternConfig.End));
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}
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Console.WriteLine("Конфигурация успешно загружена.");
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Console.WriteLine($"Загружено {patterns.Count} паттернов и {extensions.Count} расширений.");
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}
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private static void ProcessFolder(string folder)
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{
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foreach (string filePath in Directory.GetFiles(folder))
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{
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string fileName = Path.GetFileName(filePath);
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string extension = Path.GetExtension(fileName);
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if (extensions.Contains(extension))
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{
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RenameFile(filePath, fileName, folder);
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}
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}
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}
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private static void RenameFile(string filePath, string fileName, string folder)
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{
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string nameWithoutExt = Path.GetFileNameWithoutExtension(fileName);
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foreach (var pattern in patterns)
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{
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Match match = pattern.Regex.Match(nameWithoutExt);
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if (!match.Success)
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continue;
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string found = match.Value;
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int startIndex = AdjustIndex(pattern.Start, found.Length);
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int endIndex = AdjustIndex(pattern.End, found.Length);
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if (startIndex < 0 || endIndex < 0 || startIndex >= endIndex)
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continue;
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string numberStr = found.Substring(
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startIndex,
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endIndex - startIndex
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);
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if (int.TryParse(numberStr, out int episode))
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{
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string newName = $"{episode:D2}{Path.GetExtension(fileName)}";
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string newPath = Path.Combine(folder, newName);
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if (!File.Exists(newPath))
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{
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File.Move(filePath, newPath);
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Console.WriteLine($"\"{fileName}\" успешно переименован в \"{newName}\".");
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return;
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}
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Console.WriteLine($"Ошибка: файл \"{newName}\" уже существует.");
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}
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}
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}
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private static int AdjustIndex(int? index, int length)
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{
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if (!index.HasValue)
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return length;
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if (index.Value < 0)
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return length + index.Value;
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return index.Value;
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}
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} |